These are the focused skills, which are much more specific and rarer than the general skills. Instead of listing a class, which is the same as the general skill, these skills have a "base" entry, which is the skill that is required to begin learning that focused skill.
Bardic College base: Bardic Music and special restrictions: source and special cost: 2 rank: source attribute: Presence, others
note: there are actually 7 of these skills, one for each of the Bardic Colleges. See Magic from Music for more information.
Dreamwalking base: Mental Focus restrictions: Dreamwalker advantage; note that unlike most restricted skills, this skill can be used untrained, but cannot be improved without the advantage. cost: 2 rank: must overcome some obstacle in the World of Dreams; the severity increases with increasing rank. attribute: various mental
Elemental Mastery base: Elemental Lore restrictions: source cost:2 rank: source attribute: various
note: you must choose one element to work in with this skill, and this must be the same as your Elemental Lore skill's element.
Faerie Magic base: Spirit Manifestation restrictions: Faerie race, source cost: 2 rank: source attribute: Will, Presence
Illusion base: Spirit Manifestation restrictions: source cost: 2 rank: source attribute: Will, Perception, Intelligence
Invocation base: Prayer restrictions: Divine Connection, source cost: 2 rank: source, special attribute: Intelligence, Will, Presence
Necromantic Lore base: Anticratic Lore restrictions: source cost: 2 rank: source, special attribute: Intelligence
Rune Mastery base: Rune Lore restrictions: source cost: 3 rank: Intelligence (Rank +2 or higher) attribute: Intelligence, Dexterity
note: please see Runic Magic for more information.
Shadow Lore base: Anticratic Lore restrictions: source cost: 2 rank: source attribute: Intelligence
Spirit Walking base: Spirit Sense restrictions: source cost: 3 rank: source attribute: Intelligence